buckybexr:

first avenger | By: REDFORD [pixiv]

posted September 21st via source with 1,706 notes -

starwarsholidayspecial replied to your post: Jesus, you guys. Heaven forbid I have …

people having more than one interest???? what is this world coming to??!!

badimirtarasenko replied to your post: Jesus, you guys. Heaven forbid I have …

bless your existence tbh

Varied interests???? Muti???ple???? fando???ms??????

????¿¿¿¿¿¿¿??????


posted September 21st with 0 notes -

Jesus, you guys. Heaven forbid I have an interest that’s not marvel for one day.


posted September 21st with 4 notes -

                    ɪ. ノクティス・ルシス・チェラム ɪɪ. プロンプト・アージェンタム ɪɪɪ. イグニス・ストゥペオ・スキエンティア ɪᴠ. グラディオラス・アミシティア


posted September 21st via source with 1,329 notes -
#ffxv #q 

video games battle / versus carbines
round two ➤ one character {prompto argentum}


posted September 21st via with 404 notes -

Final Fantasy XV: OVERTURE


posted September 21st via source with 1,527 notes -

kumagawa:

Square Enix showed off a new demo of Final Fantasy XV during tonight’s TGS stage events, showcasing a technical demo of sorts of the cityscape shown in last year’s reveal trailer. Hajime Tabata, now sole director of the title, also took some time to share some information about the upcoming Duscae demo packaged with Final Fantasy Type-0.

According to him, Duscae is the name of a location in the game. The length of the demo will be about one hours worth, but players can probably play up to 3 or 4 hours through the game’s overworld and dungeon that will be included. As seen in the trailer, you’ll be able to drive a car around – and maybe even chocobos – or, if you’d rather, one of Noctis’ friends can take over the wheel as well. The demo will feature a variety of enemies, but no boss battles however, as those will be quite a big deal in the final game. That adamantoise? You’ll be able to fight him but it will take some time to bring him down.

Moving on, Tabata’s new tech demo titled “Overture” detailed some of XV’s dynamic weather, including places that don’t get wet under objects even when it rains. Using some of the engine tools, Tabata played around a bit with the game’s warp mechanics before finally bringing in a bunch of enemies to show working combat including party member and weapon switching. For example, by switching over to Ignis the player can use dual swords and even a Fire ability.

In closing, Tabata confirmed a few things: first is that visuals are still being fine-tuned. Secondly, the team plans on showing the game more often – starting with Jump Festa in December. And finally, because time for this presentation was so short, expect to see even more of it on Square Enix Presents in the near future.

posted September 21st via source with 271 notes -

posted September 21st via source with 1,902 notes -

Ace detail shots


posted September 21st via source with 244 notes -

And it was after months of silence that I realised we make better strangers than we ever did anything else.

—Unknown (via perfect)

posted September 21st via source with 50,371 notes -

temariart:

I’ve got nothing left to prove
Cause I’ve got nothing left to lose

BGM: “Who Are You, Really?” by Mikky Ekko


posted September 20th via source with 911 notes -

there is one game i am excited for it’s the same game i have been excited for for EIGHT YEARS AND I WILL BE EXCITED UNTIL IT IS IN MY FACE GIVE ME THIS THING


posted September 20th with 0 notes -

FFXV TRAILERS OVER THE YEARS


posted September 20th via source with 2,120 notes -

wishfulpotato:

I’m drawing fanart for a game that hasn’t even come out yet. Help, lol.


posted September 20th via source with 222 notes -

pidgeyons:

rmb that indulgent as fuck au i talked about with tiny modern day steve and guardian angel sam?

yeah.


posted September 20th via source with 536 notes -






Draculahs